1 d
How many entities are in the backrooms?
Follow
11
How many entities are in the backrooms?
It seems to be extremely dense, (more so than a typical Frontrooms' typewriter,) and is too heavy to pick up. It has been theorized that this is the deepest level in the. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting (" no-clipping out of") reality. It continuously pursues the boat in which the players are. His goal is to protect people he sees that are in danger. Sell side, sometimes called prime brokers, refers to investment firms which sell securities and assets to money management firms and corporate entities. They can be open/closed by using E (PC) while hovering over the door, tapping (mobile) on the door, pressing X (PlayStation) on the door, or pressing A (Xbox) on the door. They are most commonly found on the first 3. Level 0 is a non-linear space, resembling the back rooms of a retail outlet. First ever photo of a Chrono-Wisp taken on an unknown level. " - The Note next to the Elevator Level 3999, also known as The True Ending, is a Level in Escape the Backrooms. Knowledge is power, and in the case of the Backrooms, it can be the key to survival. (Next update I'll be adding a new main menu screen, new UI sounds, and possibly some item remodels. Achievements [] Description. The Backrooms Game FREE Edition. Entity 58, 'The Sleep Paralysis Demon', or even 'The Demon' is considered one of the least understood entities within The Backrooms as it is a relatively harmless yet disturbing sleep phenomenon experienced by a small percentage of people in The Frontrooms. Go out of your way just to kill entities, even if they are scared and try to run away, just kill them. The Frontrooms is considered the baseline "reality," as it is where all humans originated from, and thus what we are all familiar with. The Wanderer has shown amazing power, so most people believe he is one of the most powerful entities in the Backrooms. What Are Entities? The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. Learn about the levels, entities, and strategies for … What is an Entity? Entities are creatures inhabiting the Backrooms. With the earliest MG. Level ! is one of the most dangerous oddball levels in the Backrooms and one of the most entity-infested levels. The entity has dark-grey skin and only wears the tattered remains of a red robe and black chains covered in ornate runes. For many years, Level 7 was believed to have only one entity, the infamous Thing On Level 7. All rooms in Level 0 share the same superficial features, such as worn mono-yellow wallpaper, old moist carpet, scattered electrical outlets, and inconsistently-placed. There isn't a guaranteed. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. Instead of normal facial features, they have a cartoonish smile made out of a blood-like substance. Obtaining an Employer Identification Number (EIN) from the State of New Jersey is an important step for businesses that need to file taxes or open a business bank account Garry’s Mod, also known as Gmod, is a popular sandbox game that offers endless possibilities for creativity and exploration. Let's look at all the entities and how to beat them in Inside the Backrooms. It could previously be accessed through a special elevator in the Lobby during The Hunt: First Edition. Common: The entity is found on more than 20 levels. Level 0 is the 1st level of the Backrooms, and the first level many encounter. Edit Rate ( +35) Tags Discuss (11) History Files Print Site tools + Options. Learn about the levels, entities, and strategies for surviving this enigmatic realm in this comprehensive guide. Backrooms Entities. In order to survive, you must meditate to regain your sanity before you succumb to the psychological effects. It lives in a shack, about the size of a trailer, that it carries on its back. Description: A scramby discovered in a banquet room. Level 0 is a non-linear space, resembling the back rooms of a retail outlet. This led to most people thinking dullers. The board alleged Disney made a “backroom deal” to retain control The Florida board handpicked by governor Ron DeSantis to exert control over Disney’s district has countersued the. "Name" is what the entity is known as. This level itself seems to have been constructed in the 1930s, with furniture dating back to 1920. Survival Difficulty. Level 1: "Habitable Zone". Inside the Backrooms is a horror multiplayer game mixed with different mechanics that will make you spend an intense night with friends. Sign in to add this item to your wishlist, follow it, or mark it as ignored. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting (" no-clipping out of") reality. It is believed to be closely linked to Level 7 and Level 400 due to its aquatic-like nature. Their blood is translucent, and they can mimic human speech. Entity 20, referred to as Scits, are a small crustaceous species that stem from the Anomalocarididae family — which went extinct in the Frontrooms around 448 million years ago. It was discovered on 6/16/2016 when a single Wanderer took a picture of a strange sign in the Backrooms and shortly went missing, presumably dead. The Backrooms is a labyrinth of interconnected rooms with no apparent exit, inhabited by hostile and unimaginable entities. Full game guide in order (42. A fourth-stage Wretch found on Level 1 Wretches are wanderers who have been deformed by the toll that The Backrooms has taken on them. With each level, entity, and phenomenon … Inside The Backrooms is just one of several indie horror games based on the Backrooms urban legend. One prominent Entity is the Camo Crawler, but there are two (2) special Entities that can spawn. Since its creation, The Backrooms has been spread into other forms of media and Internet culture, including video games, memes, and a horror / science fiction web series. Entities can be found on a variety of different Levels, meaning some Entities can be found on different Levels than others Level 0 is the 1st level of the Backrooms, and the first level many encounter Description: Level 0 is a non-linear space, resembling the back rooms of a retail outlet Similar to its previous form, all rooms in Level 0 appear uniform and share superficial features such as a yellowish wallpaper, damp carpet, and inconsistently placed fluorescent l Fandom Apps Take your favorite fandoms with you and never miss a beat. They have unkempt black hair on their heads and large mouths filled with sharp teeth. Community content is available under CC-BY-SA unless otherwise noted. As mentioned, they walk on all fours, and have a lot of power when they attack a target, despite appearing sickly skinny. Stumble on a glass door to go to Level 27 and find the wood door. Crawlers are the collective name for all those affected by a certain, somewhat anomalous species of fungus. Both sections are a comfortable 72°F (~22°C). We've been hearing the words constitutional crisis a lot lately. We are still working on creating pages for items and entities, so if you would like to help. These clouds imprinted onto the floor are, for the sake of comparison, akin to a 3D texture or holographic display. Entity 1 ("Hounds") - The shadow-dwelling Hounds of the Backrooms are quadrupedal entities, recognized by their deep, reverberating growls and the soft patter of their steps … Indeed, the Backrooms are a sprawling, enigmatic maze, each corner potentially sheltering creatures that transform a daunting journey into a dire struggle for survival. Entity 110, commonly known as Carnivorous Balloons, appear as balloons with a ribbon tied around their knot. Every taxpayer has a unique TIN. You've been here before. Though his anomalous fur seems to point toward the latter. Level ! While players of the horror game Inside the Backrooms don't have an immediate health bar, they do have a limited number of chances to survive an encounter with the Entity. Because of this, little information is known about it. The Backrooms are a vast network of corridors, rooms, and spaces that transcend the boundaries of typical existence. At the very most, players. Come in, come in! I implore you. Ever since its founding in 2012, the MG. The name stayed this way as a reminder of how. This level itself seems to have been constructed in the 1930s, with furniture dating back to 1920. Survival Difficulty. Wretches are common throughout the Backrooms, residing in the shadows wherever humans gather due to. The Hermit is a nomadic humanoid creature of unknown origin. Are you trying to access a website that has been blocked? Whether it’s your office, school, or some other entity stifling the accessibility of a website, there are some ways to get. TH3 SH4DY GR3Y are a set of unstable sub-levels that are all extremely rare and difficult to get to. Habitat: Architectural. Hot take : Entities made the backrooms less scary Back then before there was something known as a partygoer or a deathmoth the backrooms was so unnerving to look especially with the fear of the unknown and the fear of isolation, prior to them milking literally every entity in the backrooms the fact that friendly entities. Community content is available under CC-BY-SA unless otherwise noted. There are also wiki pages with entire websites filled with entity lists. Persons of Interest (POI) are singular individuals who hold high importance in/to the world of the Backrooms due to their nature or their role. michelle cruz Nearly Extinct: Very few of the entity remain and are mostly found on hidden levels. [1] They’re not a place you can actually go, but they are fun to think and theorize about. Doors are interactive elements of maps in The True Backrooms. Level 1 is the 2nd level of the Backrooms, and one of the only levels wanderers can enter directly through The Frontrooms. In this level you need to first find 2 things: A locked door and the nearby cubby where the key to it is. Hotspots for entity activity have only been hardly mapped, and even finding one in the first place is made impossible from the level's significant size. Description: The Scomparsa is a gigantic pterodactyl-like creature (although it has more in common with the Quetzalcoatlus) that hunts the bigger quarries of level 669, hunting by means of echolocation. Security Classification: PUBLIC. The entities within this level are not of any entities found across the Backrooms; they are solely native to the level, making them unique. Received transmissions from victims: gasping, wet undulation, SCRAPING. Recent Reviews: Mostly Positive - 71% of the 468 user reviews in the last 30 days are positive. Upon touching them, they will deal a small amount of damage and disappear. One such legal concept is an easement, which grants certain indivi. An expansive, empty structure, with architecture resembling a modern office building. Entity 110, commonly known as Carnivorous Balloons, appear as balloons with a ribbon tied around their knot. Whether large or small, COVID has had a detrimental impact on businesses around the world. The entity has dark-grey skin and only wears the tattered remains of a red robe and black chains covered in ornate runes. Hounds are humanoid entities with canine attributes. local home every night cdl jobs page revision: 9, last edited: 6 Sep 2021, 14:02 (1041 days ago) Edit Rate ( +275) Tags Discuss (31) History Files Print Site tools + Options. However, no two rooms within. Psychotherapy for Entity 204 victims has been discontinued and is no longer seen as a potential avenue for recovery after partial Entity 204 exposure A rudimentary camp set up in a small room on Level 1 claims to have kept a tagalong confined to a cage for 5 days before coming to the MG. The entity density on this level is estimated to be one per 35 square feet (3 Entity 67, also known as 'The Partygoers", are aggressive and highly intelligent entities found in the Pastrooms. Level 0 is the first level of the Backrooms, and luckily, it is also one of the easiest. The best way to escape a Smiler is to keep eye contact. Hounds are humanoid entities with canine attributes. You've been here before. On their own, they stand still and do not move. Majority: The entity is found on over 50% of levels. ly/3oJNvLh ---------------------------------------------------------------. The Backrooms are considered to be a creepypasta and follow in the long, long footsteps of Slender Man circa 2010, but the concept predates that. Each level has a number corresponding to its floor number. Level 1: "Habitable Zone". medspeed driver pay To leave level 0, you simply have to find a door in the wall. The Entities you will get chased by Include: Smiler; Partygoer (6) Entrances & Exits [] Entrances [] Find the red short hallway in Level 37 to get here. Level 9, known as "Darkened Suburbs" or "The Suburbs" is an expansive, winding network of paved asphalt roads and residential homes, resembling a modern suburban neighborhood. 4 ft (73 cm), and a length of 3 They are exceptionally heavy with a weight of 80kg (176 lb); if a dunk collapses on you it will be difficult to pull them off. NOW IN MULTIPLAYER! PLAY WITH YOUR FRIENDS! You have found a camera with a footage in it. The walls, ceilings, and floors of the level all appear to be constructed from the same white. Many entities enjoy hiding behind small bushes or tall grass, and many prepare ambushes on unsuspecting wanderers, slaughtering them on sight. Nearly each level has a different entity, so with many different monsters there is debate over the best. Release Version [] Entity 28- The Spokeslady Habitat: The Hotel Spokeslady begins yet another wonderful day of much entertainment in the hotel. Entities are supernatural creatures inhabiting the Backrooms. One of the best known examples of the liminal space aesthetic, the Backrooms are usually portrayed as an impossibly large extradimensional expanse of empty rooms, accessed by exiting ("no-clipping out of") reality Internet users have expanded on the concept of the. Documenting the levels, entities, objects and phenomena of the Backrooms. The Government Agencies Channel has articles on agencies of the government and how they operate. uh kindly do the following: Cope + Seethe + Mald + Perish + Suffer :) Level 998 is a blank, flat plane of a cloud-like composition.
Post Opinion
Like
What Girls & Guys Said
Opinion
73Opinion
A disregarded entity is a business entity that is undivided from its owner with regards to tax filing procedures. Cherish botany elsewhere as you would within these many walls, the entities here are always. Combines have a variable number of double-jointed legs that resemble human fingers; with the "nail" of the finger being a chitin-covered photoreceptor as well as acting as a nostril. "THE CODE SHOULD BE SOMEWHERE AROUND HERE. Form 990 is one of the most important of these d. As the melting point of gallium is approximately 30°C (86°F), the caves of Level 75 melt and solidify again. They eat human flesh when in a hunger state, and otherwise roam aimlessly if they do not need to eat. A deep void of darkness. Community content is available under CC-BY-SA unless otherwise noted. The Backrooms is a relatively recent example of internet folklore that is still expanding its scope and mythology. Essentially, the backrooms posit the existence of a 'place' that people can slip (or 'noclip') into and become lost or trapped. Many of the most beloved levels aim to evoke a particular emotion or touch on certain themes, and as the author, you're free to bend the laws of reality as you please in order to craft a thought-provoking piece of the Backrooms universe. One of the most powerful tools in Gmod is the spawn men. You've been here before. Description: Entity 440 appears as a large humanoid about 9 feet (2. Level 3 is the 4th level of the Backrooms. The Backrooms: The entity is found on all levels; Obfuscated: The entity's location is deliberately concealed, making it a well-guarded secret within the levels. They are distinguished by their high problem-solving capabilities, rapid learning rate, and highly social lifestyle. home depot 2x4 price history 2022 The ambiance from Level 9 consists of buzzing sounds from the lamp posts and an eerie, echoing ambient. Documenting the levels, entities, objects and phenomena of the Backrooms. The Backrooms: The entity is found on all levels; Obfuscated: The entity's location is deliberately concealed, making it a well-guarded secret within the levels. Though initially celebrated as an unsettling and short work of fiction, Entity 709 gained notoriety several months later after wanderers traversing Level 1 reported experiencing the exact situation presented in the post. The Entity Research Committee, or the ERC, is a Backrooms group created to research entities within the Backrooms. When deployed, the front "lawn" of the shack is adorned with. Rare: The entity is found on less than 5 levels. This fungus' growth is extremely aggressive, and the infection is present in abundance on many levels. A net borrower (also called a &aposnet debtor&a. If you're not careful and no-clip out of reality in wrong areas, you'll end up in the Backrooms, where it's nothing but the stink of moist carpet, the madness of mono-yellow, and endless background noise of fluorescent lights at maximum hum-buzz, and approximately six hundred million square miles of randomly segmented empty. [1] They’re not a place you can actually go, but they are fun to think and theorize about. Entities inhabit most levels of the backrooms in some form. Cryptocurrency has gone through exponential expansion in recent years, transforming it from somewhat of an unknown financial entity into a widely recognized asset In today’s digital age, our online activities leave behind a trail of data that can be accessed and analyzed by various entities. Levels can be many things: buildings, fields, natural structures, abstract landscapes; name it and it's probably a level somewhere. Level 9223372036854775807 is an infinite stone staircase with openings where a white void can be seen. Majority: The entity is found on over 50% of levels. The first area of Level 399, the Rosatin Hotel, is a large expanse encapsulating 400 floors, containing 1,000 rooms each (400,000 rooms in total). Entities can be found on a variety of different Levels, meaning some Entities can be found on different Levels than others Homo Sapiens — also known as Humans — are a species of intelligent, nearly hairless, bipedal apes that are among the most widespread and influential sapient lifeforms. They offer income investors high credit quality, liquidity, and reliable income. rvladbgcx15 Level -3, colloquially referred to as "Reflections," is an infinite labyrinthine complex comprising crystal clear mirrors, concrete floors, and dimly lit lights. A solo project developed by David Campbell III, Founder/CEO/Lead Developer of Pie On A Plate Productions Infinite, random level generation (over 600 sq. It has no facial features save for a large eye in the center of its face, which has a blue iris and no pupil. reports of Ants having been from Level 1, there have since been reports in Level 102, Level 196 as well as in Level 401. This compendium does not fully comprise or describe, in a complete order, all entities in the Backrooms. A being with the most beautiful face, rivaled only by Augustus himself, stood before them. God save you if you hear something wandering nearby, because it sure as hell has heard you. Entities are Monsters found throughout different Levels in Escape the Backrooms. The array of … Each entity has unique behaviors, habitats, and physiological needs, catalogued by eyewitness account in our database, but when in doubt, a good rule of … Documenting the levels, entities, objects and phenomena of the Backrooms. Read from Entity 1 to Entity 999. That is to say, The Backrooms are a fictional creepypasta, or online urban legend, that don't actually exist in real life. They appear dark grey and humanoid, but they lack several prominent features, such as a face or ears. mishimoto intercooler The age range of this childhood memory ranges from 2 to 5 years old. Due to the extremely explored and mapped nature of Level 2, a variety of common and exclusive entities reside on this level. Hey everyone and welcome to a HUGE compilation video where I go over ALL the Backrooms creatures and entities (published AND archived creatures) that i've ta. Dunks are small entities with the appearance of miniature, boxy elephants, having an average height on average of 2. Learn their behaviors, levels, and dangers. Slashers are undead entities that take many forms and vary wildly in appearance, intelligence level, and strength. The first published photograph of Level -1000. The Backrooms Legends are a series of myths and legends circulating through different corners of the Backrooms. Slashers are undead entities that take many forms and vary wildly in appearance, intelligence level, and strength. Today I Show you how YOU can survive Every Entity inside "The Backdoor" in this quick and easy tutorial! This includes, Haste, Vacuum, Blitz and The Lookman. The Backrooms are a fictional location originating from a 2019 4chan thread. This is a list of the 10 Entities in Inside the Backrooms : Documenting the levels, entities, objects and phenomena of the Backrooms. A disregarded entity is a business entity that is undivided from its owner with regards to tax filing procedures. Entity 114 looks like a black pole that splits off into two similarly pole-like legs. Internet users have expanded on the concept of the. Documenting the levels, entities, objects and phenomena of the Backrooms.
When prey is within their range, they'll attack with their. His goal is to protect people he sees that are in danger. The hallway has several doors, each one. While not agreeing with the complex ideas of having too many levels (possibly oversaturating the concept and tamping down the horror), this canon has enough to give the feeling of a journey into the Backrooms, with many interpretations being given to each level; these interpretations range. hinkle funeral home obituaries Entity Relationship Diagram (ERD) tools are essential for organizations looking to maximize their data modeling efforts. Entity Number: 26 Habitat: May appear on any level, but has mainly been seen on Level 3, Level 5, and Level 0 Entity 26, who refers to herself as "Samantha," is a feline mammal that appears to be a typical domestic house cat, though travelers who have come into contact with her have reported to believe otherwise. The first version of this entry was created by a MG. The Level has a Lobby with a desk and some Items scattered around, and a very small Courtyard with a hole can be seen outside 3. The Frontrooms, better known as "the universe" or "reality," is the juxtaposition of The Backrooms; both are parallel to one another. It appears to be a gray Humanoid. These entities range in color but are most commonly red or white. 2022 kw w900 Some are as small as 1 inch, and others are as large as 5 inches Traditional orizuru crane. These entities are primarily recognized for their striking similarity to humans, both in biology and behavior. You can find Smilers, Hounds and Skin-Stealers, although these are rare, and only few have been seen. Her consistently documented behaviors include the verbal usage of internet slang, referencing recent popular media and "memes", difficulty accepting defeat, and a tendency to manipulate wanderers into playing games with her. Proximity voice chat can be turned off/or on in the settings. The Hermit is a nomadic humanoid creature of unknown origin. One of the best known examples of the liminal space aesthetic, the Backrooms are … The Backrooms are a vast network of corridors, rooms, and spaces that transcend the boundaries of typical existence. truenas scale apps The Backrooms Level 0 is also known as Entering the Back rooms. After that sneak through that area like on the map. You've been here before. Your task is to collect all tapes scattered throughout the level on the shelves.
The Scratcher cannot see the player but has an enhanced hearing sense so try to be as stealthy as possible. Apr 2, 2024 · The Backrooms aren’t real. Those who make physical contact with Jerry without taming him are subject to his. Different layouts and multiple Backroom theme types. Dec 30, 2022 · The term "Entity" covers a wide variety of beings, from friendly inhabitants with human-like intelligence, to mindless beasts, to creatures whose motivations and abilities are beyond our understanding. You've been here before. In this guide, you will understand general information on every level, how to beat every level, how to handle threats, as well as information on each item. Curious about the Backrooms? From meme to mythos, here's how to make sense of the internet's favorite non-reality. The climate of the level never appears to shift from an overcast, leaden sky, with brief and infrequent spells of light rain and fog. Entity 10, more commonly known as the Skin-Stealers, are large humanoid entities that can wear the skin of their victims as a disguise. It's possible that some Entities have multiple subspecies, as descriptions of them vary slightly, but this is unconfirmed, as people do often panic when seeing Entities, especially dangerous ones. Entity Number: 4 Habitat: Majority Description. Learn their behaviors, levels, and dangers. III - Behavior. Habitat: Architectural. Level 0 is an expansive non-Euclidean space, resembling the back rooms of a commercial building. Hotspots for entity activity have only been hardly mapped, and even finding one in the first place is made impossible from the level's significant size. The Scratcher cannot see the player but has an enhanced hearing sense so try to be as stealthy as possible. The walls and floors are all wood, and explorers often develop motion sickness while exploring Level 27. The Backrooms is a series of liminal space Creepypastas originally created by an anonymous 4chan user in 2019. Level 10 is an expansive pasture of wheat and barley fields stretching endlessly in all directions, divided into plots by lines of trees and shrubbery. bomac contractors They were overthrown and their alliance was fractured Entity 124 - "The Memory Manager" 29 Jan 2024 15:21 +7 (+16, -9) Discovery: Entity 13 was discovered by an unaligned wanderer when they watched a person being taken by a Transporter in Level 131. His goal is to protect people he sees that are in danger. Level 73 is an incredibly difficult level to survive in due to the catastrophic amount of entities that appear in it. Documenting the levels, entities, objects and phenomena of the Backrooms. Entities exhibiting threatening behaviors and presenting immediate risks are called or cataloged as " Dangerous Entities These entities can either kill or present an imminent danger to wanderers; however, those can harm for self-defense, food, or other purposes that, differently from the safe ones, have a high chance of killing a wanderer. In the world of competition, it is crucial to understand what sets apart a true contender from the rest. Entity 20, AKA "The Thing on Level 7", is a massive predatory fish around 35 meters long. The entities within this level are not of any entities found across the Backrooms; they are solely native to the level, making them unique. Approach these windows with extreme caution! Video categories The pool tables of Level 370 are placed in random locations across each room. It's possible that some Entities have multiple subspecies, as descriptions of them vary slightly, but this is unconfirmed, as people do often panic when seeing Entities, especially dangerous ones. A back stop is a person or entity that purchases leftover sha. Betrayed by his court advisor and even his own son, who imprisoned him in Tartarus, Argus currently seeks revenge. Here's a list of the levels in Escape the Backrooms, mostly in the order you'll encounter them, with some variances based on choices: Level 0: The Lobby. Level -1000, colloquially known as "The Human Limit", or the "Frontier Gateway", is an expansive glitch-like palace consisting of an undetermined amount of interconnecting corridors, chambers, and chapels. Due to entities and a lack of stable geometry in some levels, these levels can be a challenge for those willing to traverse it. The name for Entity 16 was supposed to either be the 'Sleeper' or 'The Sleeper Spider', but the name 'Nguithr'xurh' was typed instead. Full game guide in order (42. Entity 3, known as The Smiler, is by far one of the most horrifying entities in Inside The Backrooms. There isn't a guaranteed. Traverse through eerie backrooms levels while avoiding entities and other danger to try and escape. Setting up a trust is a favorite strategy of estate planners as it creates a way to avoid probate when assets are transferred after the death of the individual who set up the trust. nws tucson Obtaining an Employer Identification Number (EIN) from the State of New Jersey is an important step for businesses that need to file taxes or open a business bank account Garry’s Mod, also known as Gmod, is a popular sandbox game that offers endless possibilities for creativity and exploration. Once someone enters the level, they will hear the constant sound of distant footsteps and whispers, which can cause disorientation and unceasing paranoia. Junkhunks are mainly docile entities when unapproached and undisturbed, roaming large outdoor levels such as Level 184, Level 140, Level 172, Level 46, Level 10, Level 50 and Level 565. Documenting the levels, entities, objects and phenomena of the Backrooms. In the beginning, The Backrooms were home to many gods, each commanding an aspect of reality. A dark brown horse of unknown danger and age. 1 Entity 3: The Smiler. Nearly Extinct: Very few of the entity remain and are mostly found on hidden levels. They are some of the more common hostile entities found in many levels of the Backrooms but are less common. Boxes only uncommonly spawn within the levels households. page revision: 12, last edited: 19 Feb 2024, 19:46 (144 days ago) Edit Rate ( +66) Tags Discuss (29) History Files Print Site tools + Options. … The Backrooms are more than mere myth; they are a collective experience, a shared exploration into the eerie and the uncanny. Since then, several other users have expanded on the original post as well as created their own levels.